Category: TV Dramas (Page 11 of 235)

Sons of Anarchy 3.9 – Turas

After Jax learned about Father Ashby’s plans to have SAMCRO kill Jimmy O at the end of last week’s episode, I didn’t even consider what that meant for his deal with Agent Stahl. In short, it’s not good, as the promise of bringing Jimmy in to her bosses is the foundation of Stahl’s entire investigation. And if Jimmy dies, so does their deal. That leaves Jax scrambling to convince the rest of the club that they shouldn’t kill Jimmy, and luckily, he manages to do just that without anyone being the wiser. He’s also having some serious trust issues at the moment, and asks Stahl to dig up information on Ashby to better understand why the good priest would be putting his family in the middle of a war they have no stake in.

Jax still wants to talk to Jimmy to hear his side of the story, though, and when they learn that he’ll be in attendance at the drop-off spot for a new batch of guns being transported by SAMBEL across Ireland, Clay volunteers SAMCRO to help out. It’s exactly what Jimmy was hoping for, because it gives him a second chance to take care of them once and for all. The plan is to ambush them at a police checkpoint, but when the Sons get through with no trouble, McGee and Liam are left scratching their heads. At least, that’s what Liam would like McGee to think, but he’s still very much in on the plan. Jax doesn’t trust Liam one bit, either, and tells Juice and Happy to keep an eye on him, although they don’t do a very good job of it. I don’t care if he’s taking a shit – they should have followed him into the woods. If they had, they would have known he was the one who set off the car bomb after the rest of the guys got locked inside the barn by Jimmy’s recruits. Quite miraculously, the only injury among SAMCRO was some shrapnel that hit Opie, but there were several SAMBEL guys who were killed in the attack, including Chibs’ nephew, which he didn’t take too well.

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Obviously, Jimmy was never going to show up, and he used SAMCRO’s absence as an opportunity to raid Maureen’s house and take Fiona and Kerrianne back home with him. But when Trinity hears the ruckus from downstairs in the store, she grabs a gun from the cash register and fires a shot at Jimmy’s right-hand man, giving Maureen time to stab Jimmy in the hand and allow Gemma to turn his gun on him. But Fiona won’t let Gemma kill him because she claims doing so would only result in her family being massacred by the IRA. And it’s probably true, though that doesn’t exactly bode well for Jax considering he needs to kill Jimmy if he wants Abel back.

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The Walking Dead 1.1 – Days Gone Bye

ALSO: Check out our interviews with author Robert Kirkman, director Frank Darabont, producer Gale Anne Hurd, and stars Andrew Lincoln, Jon Berthnal, Sarah Wayne Callies, Laurie Holden, Steve Yuen and Norman Reedus.

I’ve been aware of Robert Kirkman’s “The Walking Dead” for quite some time now, but I was always hesitant to read it because the idea of a zombie comic that never ended seemed boring as hell. Turns out it was the complete opposite. After AMC announced that they had commissioned a pilot based on Kirkman’s book (and directed by Frank Darabont, no less), I finally decided to give it a try, only to end up tearing through the 60-plus issues in a matter of months. Suffice it to say, I was hooked, and have been a dedicated reader ever since. It also changed my feelings about the upcoming television series, however, as I was now inclined to be somewhat protective of the source material. But after watching the pilot episode, it’s clear that fans won’t have to worry too much, because “The Walking Dead” is not only in good hands, but it translates perfectly to TV.

The show didn’t waste any time in setting its graphic tone, either, with sheriff Rick Grimes shooting a little zombie girl in the head while out searching for gas. Of course, the world wasn’t always swarming with the walking dead, and we get an appropriate flashback to the days before the zombie outbreak when Rick was just a normal police officer alongside his partner and best friend Shane. But after Rick gets shot in a firefight and falls into a coma in the hospital, he awakes weeks later to discover he’s all alone. The hospital is completely empty save for a few dead bodies lying on the ground, and when he goes outside, there are piles of carcasses all over the place. An unsettling sight for sure, but not nearly as frightening as seeing a decayed upper torso that’s still crawling around on the ground.

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If Rick doesn’t seem that concerned with figuring out how a dead person can still be alive, it’s because all he cares about at the moment is making sure his wife Lori and son Carl are still safe. But there’s no sign of them at their house, and before he can look anywhere else, he gets a shovel straight to the face, knocking him unconscious. When he comes to, Rick finds himself tied to a bed post and in the company of a man named Morgan (the always awesome Lennie James) and his son Duane, who are immediately concerned that his bandaged wound is more than just the gunshot he claims it to be. Rick eventually convinces them that he’s not only still human, but has no idea what’s going on, so Morgan fills him in on the basics: people are dying and coming back to life (whom he refers to as “walkers”), and the only way to kill them is by hitting or shooting them in the head. But gunshots make noise, and noise attracts walkers – hordes of them, in fact, including Morgan’s dead wife, who continues to haunt him and his son by roaming outside the house where they’ve set up camp.

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Boardwalk Empire 1.7 – Daddy Issues

I feel like I have to start off this week’s write-up by noting that, as a result of having been watching the show via advance screeners that I received way back in August, this week is the first time that I’ve ever actually seen the opening credits of “Boardwalk Empire…and, hey, they’re pretty awesome! I particularly dug the shot of the ocean filled with bobbing bottles. And as far as the theme song goes, I was briefly convinced that I was hearing an instrumental portion from Donovan’s “Season of the Witch,” but, no, it’s The Brian Jonestown Massacre’s “Straight Up and Down.” Fair enough.

Things start out in Chicago, with a cop keeping close tabs on a gentleman indulging in a bit of corned beef hash and eggs. Bad news for him: turns out the cop is one of Capone’s informants. Worse news: I didn’t recognize him at first, but he’s the son of a bitch who slashed Pearl. How nice of Al to help Jimmy extract his revenge. I had no idea he was so sentimental. Now that they know where they can find the bastard, Jimmy heads over to the doctor to get his leg checked out (it’s the one that was wounded during WWI), since it’s been giving him trouble, describing the pain as “a dull ache inside.” A la the medical history lesson we got from Margaret’s pamphlet last week, this time we find out about Dr. Robert S. Woodworth and his so-called “Personal Inventory Test.” Jimmy agrees to take the test, though he’s clearly skeptical of its worth, but then he sees a guy who’s lost an eye and is wearing a colostomy bag. Surely he thinks the same thing we do: it could’ve been a hell of a lot better off.

Who’s the eccentric old codger in the bathrobe, wielding a fireplace poker? Shit, is that Nucky and Eli’s dad? Sure is. All the money Nucky’s got up his sleeve, and this is how his father lives…? Looks like the old man has a reason for preferring Eli…and not just because he was the first son to arrive on the scene after his accident. After Eli makes sure that his pops is in safe hands, he sets onto Nucky for seeing Margaret, reminding him between the lines that he was directly responsible for putting Margaret on the market by making her a widow. Nucky assures him it’s not an issue (though you know it will be one of these days), then shifts the subject back to their father, suggesting they put him in a home. Eli nixes the idea and, after Nucky dismisses any possibility of paying for a live-in nurse, suggests that he and his family can take him in, thereby underlining further why he’s Daddy’s favorite, but it’s the moment where an annoyed Nucky muses on how much the toaster cost ($9) and how it was never used that’s the more telling: Nucky wants to show off his wealth on his own terms, and he’s pissed when his gestures aren’t appreciated.

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A chat with Greg Nicotero, make-up and effects wizard of “The Walking Dead”

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With 124 make-up credits and 64 effects credits to his name so far, Greg Nicotero is one of the busiest and most respected make-up and effects professionals in Hollywood. Originally inspired to take up special effects after seeing “Jaws,” he broke into the business working for the legendary gore-effects maestro Tom Savini on zombie-master George Romero’s 1985 splatter opus, “Day of the Dead. ”

A few years later, Nicotero had decamped from Romero’s Pittsburgh’s to show-biz’s Los Angeles and formed the multi-award winning KNB Efx Group with friends Robert Kurtzman and Howard Berger. Aside from his intimate involvement in such effects heavy films as “Sin City,” “Kill Bill,” “Minority Report,” “Serenity,” “Spiderman 3” and, yes, “Ray,” Nicotero has also branched out into directing, helming the second unit on Frank Darabont’s “The Mist” and making his own short subject, a funny and endearing homage to several generations of classic movie monsters, “United Monster Talent Agency.”

When I met with Nicotero and last Summer’s Comic-Con, however, it was to promote the already highly buzzed new AMC series, “The Walking Dead,” which reunites Nicotero with writer-director Darabont in an adaptation of Robert Kirkman’s Eisner Award-winning comic book series. Premiering Halloween night, the show will be taking a more dramatic look at the cannibal zombie mythos originally created by George Romero in his 1968 “Night of the Living Dead,” combining slow-moving zombies with the kind of in-depth characterization and complex yarn-spinning that’s making the onetime “vast wasteland” of television into something more like the last refuge of classical storytelling.

There’s only one problem. I’m kind of scared to actually watch the thing. You see, much as I admire the craft of someone like Greg Nicotero, I’m not exactly the usual gorehound media-fan for whom the more, and more realistic, cinematic gore he can create, the better. There was no point in hiding it.

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A chat with Gale Anne Hurd, producer of “The Walking Dead”

Gale Anne Hurd

There aren’t many producers around these days whose name can help sell a movie or TV show, but Gale Anne Hurd is the rare exception. Probably best known as one of the co-creators of “The Terminator” franchise, Hurd has been an important player in numerous mega- or merely major productions, including both “Hulk” and “The Incredible Hulk,” “The Abyss,” “Armageddon,” “The Punisher,” and the underrated 1999 comedy “Dick,” which starred Dan Hedaya as Richard Milhous Nixon and a young Kirsten Dunst and Michelle Williams as a couple of teenagers who wind up bringing down a presidency.

Clearly one of the more hands-on producers around, Hurd is pleasant and businesslike when talking to a member of the show-biz press, but clearly has the gumption to deal with the biggest and most difficult of personalities, which is how I segue into the obligatory mention of the fact that she spent the part of the late eighties and early nineties being married to first James Cameron and then Brian De Palma. Moreover, she began her career working for one the most fascinating and effective producers in the history of the medium, Roger Corman, but more of that in the interview.

Still, nothing she’s done is quite like her current project, the zombie horror drama and comic book adaptation, “The Walking Dead.” The AMC television series, adapted from a series of acclaimed comics by Robert Kirkman primarily by writer-director Frank Darabont (“The Shawshank Redemption,” “The Green Mile,” “The Mist”) is currently receiving maximum exposure on the web. The publicity train was only just getting started when I spoke to Ms. Hurd at a mammoth new San Diego hotel adjacent to the Comic-Con festivities last summer.

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I had typed my questions on my laptop, which I was afraid might be a little off-putting. So, after a quick greeting, I tried to explain why.

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